Armadillomon route / six stages

Armadillomon Evolution Line in DIGIMON UP

Follow the six-stage Armadillomon route from Tsubumon to SlashAngemon, including evolution levels, types, attributes, and skills.

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6 stages / 5 transitionsLaunch version
Complete route
Official DIGIMON UP evolution stage artwork
The official game presents Partner growth as a path through multiple stages to Mega.Open official game site

Six-stage route and level requirements

Read from Tsubumon to SlashAngemon. The level shown on each node is the requirement for entering that stage.

  1. Tsubumon character sprite from DIGIMON UP
    In-Training I

    Tsubumon

    Required level
    Start
    Type
    Slime
    Attribute
    Not listed
  2. Upamon character sprite from DIGIMON UP
    In-Training II

    Upamon

    Required level
    Lv.5
    Type
    Amphibian
    Attribute
    Not listed
  3. Armadillomon character sprite from DIGIMON UP
    Rookie

    Armadillomon

    Required level
    Lv.20
    Type
    Mammal
    Attribute
    free
  4. Ankylomon character sprite from DIGIMON UP
    Champion

    Ankylomon

    Required level
    Lv.40
    Type
    Armored Dragon
    Attribute
    free
  5. Shakkoumon character sprite from DIGIMON UP
    Ultimate

    Shakkoumon

    Required level
    Lv.65
    Type
    Mutant
    Attribute
    free
  6. SlashAngemon character sprite from DIGIMON UP
    Mega

    SlashAngemon

    Required level
    Lv.90
    Type
    Great Angel
    Attribute
    vaccine

Skills by evolution stage

Each stage has one active skill. Passive skills appear where they are listed for that stage.

In-Training I

Tsubumon

Active skillAcid Bubbles skill artwork from DIGIMON UPAcid Bubbles

Base damage is 100% plus 2% for each Tamer level after level 1, with an additional Battle Type effect.

35s cooldown
Passive skill

No passive skill is listed for this stage.

In-Training II

Upamon

Active skillShock Shout skill artwork from DIGIMON UPShock Shout

Base damage is 100% plus 2% for each Tamer level after level 1, with an additional Battle Type effect.

35s cooldown
Passive skillHP Bonus

HP Bonus: +15%.

Rookie

Armadillomon

Active skillScratch Beat skill artwork from DIGIMON UPScratch Beat

Base damage is 100% plus 2% for each Tamer level after level 1.

35s cooldown
Passive skillDEF Bonus

DEF Bonus: +15%.

Champion

Ankylomon

Active skillTail Hammer skill artwork from DIGIMON UPTail Hammer

Base damage is 100% plus 2% for each Tamer level after level 1.

35s cooldown
Passive skillATK Bonus

ATK Bonus: +50%.

Ultimate

Shakkoumon

Active skillKachina Bombs skill artwork from DIGIMON UPKachina Bombs

Base damage is 100% plus 2% for each Tamer level after level 1.

35s cooldown
Passive skillHP Bonus

HP Bonus: +50%.

Mega

SlashAngemon

Active skillBlade of the True skill artwork from DIGIMON UPBlade of the True

Base damage is 100% plus 2% for each Tamer level after level 1.

35s cooldown
Passive skillATK Bonus

ATK Bonus: +100%.

Battle Type parameters

Battle Type modifiers

Use these ATK, DEF, and SP values when comparing the active skills shown above.

ATK Battle Type
Normal Attack Damage DOWN -10% to the opponent for 5 seconds.
DEF Battle Type
ATK Bonus -250% to the opponent for 5 seconds.
SP Battle Type
Skill Damage DOWN -10% to the opponent for 5 seconds.

Armadillomon evolution FAQ

Short answers for the route, levels, and stage skills.

What is the Armadillomon evolution line in DIGIMON UP?

The route is Tsubumon, Upamon, Armadillomon, Ankylomon, Shakkoumon, and SlashAngemon.

What levels are required for the Armadillomon route?

The five transitions are listed at levels 5, 20, 40, 65, and 90.

Do Armadillomon's skills change after evolution?

Yes. Each stage has its own active skill entry, and some stages also list a passive skill.

Where can I compare the other Partner routes?

Open the Evolution Atlas to search all 15 Partner routes by Starter, Mega form, or stage name.