
Six-stage route and level requirements
Read from Botamon to WarGreymon. The level shown on each node is the reported requirement for entering that stage.
- In-Training I

Botamon
- Required level
- Start
- Type
- Slime
- Attribute
- Not listed
- In-Training II

Koromon
- Required level
- Lv.5
- Type
- Lesser
- Attribute
- Not listed
- Rookie

Agumon
- Required level
- Lv.20
- Type
- Reptile
- Attribute
- vaccine
- Champion

Greymon
- Required level
- Lv.40
- Type
- Dinosaur
- Attribute
- vaccine
- Ultimate

MetalGreymon
- Required level
- Lv.65
- Type
- Cyborg
- Attribute
- vaccine
- Mega

WarGreymon
- Required level
- Lv.90
- Type
- Dragon Man
- Attribute
- vaccine
Skills by evolution stage
Each stage has one reported active skill. Passive fields are shown only when the source explicitly lists one.
Botamon
Reported base damage is 100% plus 2% for each Tamer level after level 1, with an additional Battle Type effect.
35s cooldownNo passive skill is listed for this stage.
Koromon
Reported base damage is 100% plus 2% for each Tamer level after level 1, with an additional Battle Type effect.
35s cooldownReported HP Bonus: +15%.
Agumon
Reported base damage is 100% plus 2% for each Tamer level after level 1.
35s cooldownReported DEF Bonus: +15%.
Greymon
Reported base damage is 100% plus 2% for each Tamer level after level 1.
35s cooldownReported ATK Bonus: +50%.
MetalGreymon
Reported base damage is 100% plus 2% for each Tamer level after level 1.
35s cooldownReported HP Bonus: +50%.
WarGreymon
Reported base damage is 100% plus 2% for each Tamer level after level 1.
35s cooldownReported ATK Bonus: +100%.
One modifier set, shown once
The same Battle Type parameters repeat across applicable active skills, so this page removes duplicate rows.
- ATK Battle Type
- Normal Attack Damage DOWN -10% to the opponent for 5 seconds.
- DEF Battle Type
- ATK Bonus -250% to the opponent for 5 seconds.
- SP Battle Type
- Skill Damage DOWN -10% to the opponent for 5 seconds.
Use the current game as the final check
The route, levels, types, attributes, and skills are community reported. digimonup.net has not independently reproduced them in game. Do not spend rare resources until the requirement screen matches your version.
Agumon evolution FAQ
Short answers for the route, levels, and evidence status.
What is the Agumon evolution line in DIGIMON UP?
The community-recorded launch route is Botamon, Koromon, Agumon, Greymon, MetalGreymon, and WarGreymon.
What levels are required for the Agumon route?
The reported transitions unlock at levels 5, 20, 40, 65, and 90. Check the current game before spending resources.
Has digimonup.net tested these requirements in game?
No. The route, levels, and skill fields are community reported and have not yet been independently reproduced by digimonup.net.
What should I do if my game shows different conditions?
Follow the current requirement screen in your game. Record the game version and send a correction if the displayed route differs.
